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ganha-se uma Wii por ser o primeiro?[]
Com dois jogos... [
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ganha-se uma Wii por ser o primeiro?[]
ganha-se uma Wii por ser o primeiro?[]
Nintendo's control over the next-generation console market continues to grow over Sony
According to data compiled by Enterbrain, the Nintendo Wii outsold the Sony PlayStation 3 more than 6 to 1 in June in Japan, continuing Nintendo's dominance of the console market.
"The Nintendo's game console is catching on not only among children but also adults and singles," said Yuko Magaribuchi, Enterbrain spokesperson.
Nintendo sold 270,974 Wii units in June, while Sony only sold 41,628 PS3 units, with Microsoft coming in third with 17,616 Xbox 360 consoles sold. Overseas sales numbers for each console were unavailable.
Sales numbers show the Wii had an advantage of 4 to 1 in April and 5 to 1 in May, and the sales gap continues to increase. The Nintendo DS portable handheld console also outsold the Sony PlayStation Portable.
Supply of the Wii still has not caught up with demand, with stores in Japan and overseas carrying limited supplies of the console.
Sony had a stranglehold on the console market for more than 10 years with the help of the PlayStation and PlayStation 2, but a high price and lack of video games has hindered PS3 sales. The company hopes to boost PlayStation 3 sales after promising at least 380 new titles this fiscal year.
It was announced last week Nintendo passed Sony in market capitalization along with entering Japan's 10 most valuable companies list.
http://www.dailytech.com/article.aspx?newsid=7917
http://gamerscoreblog.com/team/archi...tyrelease.aspxMicrosoft Expands Xbox 360 Warranty Coverage
REDMOND, Wash. — July 5, 2007 —Microsoft Corp. today announced that it will expand its global Xbox 360™ warranty coverage. Any Xbox 360 customer who experiences a general hardware failure indicated by three flashing red lights will now be covered by a three year warranty from date of purchase. All other existing Xbox 360 warranty policies remain in place.
As a result of what Microsoft views as an unacceptable number of repairs to Xbox 360 consoles, the company conducted extensive investigations into potential sources of general hardware failures. Having identified a number of factors which can cause general hardware failures indicated by three red flashing lights on the console, Microsoft has made improvements to the console and is enhancing its Xbox 360 warranty policy for existing and new customers.
Microsoft stands behind its products and is taking responsibility to repair or replace any Xbox 360 console that experiences the “three flashing red lights” error message within three years from time of purchase free of charge, including shipping costs. Microsoft will take a $1.05 billion to $1.15 billion pre-tax charge to earnings for the quarter ended June 30, 2007 for anticipated costs under its current and enhanced Xbox 360 policies.
“The majority of Xbox 360 owners are having a great experience with their console and have from day one. But, this problem has caused frustration for some of our customers and for that, we sincerely apologize,” said Robbie Bach, president of Microsoft’s Entertainment & Devices Division. “We value our community tremendously and look at this as an investment in our customer base. We look forward to great things to come.”
For any customer who has previously paid for repair expenses related to the three flashing lights error message on the Xbox 360 console, Microsoft will retroactively reimburse them.
At 2:30 p.m. PDT today, Microsoft will hold a teleconference for financial analysts and investors with Robbie Bach, president of Entertainment and Devices, Chris Liddell, senior vice president and chief financial officer, and Frank Brod, corporate vice president and chief accounting officer to discuss today’s announcement. To participate, U.S. residents can dial +1-888-459-9165, and those outside the United States can dial +1-773-799-3324. The passcode is MSFT. The call will be available for playback beginning approximately one hour after the conclusion of the call through 5 p.m. PDT on Thursday, July 12. To access the playback, U.S. residents can dial +1-866-363-4143, and those outside the United States can dial +1-203-369-0210. An audio webcast of the conference call will also be made available at the Investor Relations site at http://www.microsoft.com/msft.
Xbox 360 customers with questions should visit www.xbox.com
http://tek.sapo.pt/4K0/755070.htmlA soma de queixas de falhas de hardware dos últimos meses vai obrigar a Microsoft a proceder a reparações na sua consola de jogos de vídeo Xbox 360, uma operação que custará à empresa norte americana mais de mil milhões de dólares. Para além da má publicidade que estas falhas acarretam, as reparações vão ser um peso negativo nos resultados de uma divisão já deficitária da empresa.
Sem adiantar pormenores, a Microsoft confirmou ontem a existência de falhas de hardware generalizadas que obrigaram a uma taxa anormal de reparações de consolas nos últimos meses.
A empresa comunicou ontem que vai prolongar o período de suporte à consola a três anos devido a estes problemas, naquela que é já a segunda alteração feita à garantia da Xbox 360.
Para cobrir os custos adicionais das reparações a Microsoft vai reservar 1,15 mil milhões de dólares do seu quarto trimestre fiscal, que cobrem também o alargamento da garantia.
Chris Liddell, Director financeiro da Microsoft, admitiu que a empresa não conseguiu atingir os objectivos de vendas da Xbox 360, comercializando 11,6 milhões de unidades desde o lançamento em Novembro de 2005 quando se previa a venda de 12 milhões de consolas.
No quarto trimestre fiscal, que terminou em Junho, a divisão de entretenimento da Microsoft reportou perdas de 315 milhões de euros com receitas de 929 milhões. Os resultados positivos são porém esperados para 2008.
http://arstechnica.com/news.ars/pos...cceptable-numbers-of-returns-and-repairs.htmlIn a release and subsequent investor conference call yesterday evening, Microsoft has owned up to the high failure rate of the 360, increasing the warranty against failures that bring on the dreaded three "red lights of death" to three years. Since Microsoft claimed that this additional warranty—which is retroactive and comes with a promise to refund anyone who has paid for repairs—will cost them between $1.05 to $1.15 billion to implement, they naturally felt like they had to involve the investors and clear the air about this monstrous cost. The ensuing conference call shed some light on this announcement and how Microsoft will deal with this issue moving forward.
Related Stories
* Microsoft to extend warranty against red rings of death to 3 years
* Microsoft increases the 360 warranty to one year, standard
* Microsoft talks about wireless 360 headset issues
* Microsoft offers free repairs/refunds for repairs for launch 360s
Robbie Bach, the president of Microsoft's entertainment and devices division, began his portion of the call by saying they are selling "lots" of games while adding many consumers to Xbox Live. "The fundamentals are good," he said, but he admitted that they weren't happy with the number of defective units. "The number of repairs to Xbox 360 consoles have been unacceptable to us," he goes on, claiming that there are a number of reasons for these "general hardware failures."
This isn't the first time Microsoft has beefed up their warranty: an earlier extension of the system's warranty to one year also pointed to more hardware failures than Microsoft was willing to admit. Chris Lidell, Microsoft's chief financial officer, also noted that the $1 billion (plus) cost for this warranty increase is budgeted to cover every console that has been produced and sold so far, as well as new systems sold moving forward. With 11.6 million units shipped through June, that's allowing for a warranty cost of around $86 per system.
While they won't share the specific numbers of affected units, they do say it's a "meaningful number," claiming that they understand why the issue was happening and that they have made engineering changes to keep these issues from happening again. Whether they're talking about the new heatsinks people have been seeing in their systems or something new is unclear.
"Since it's multiple things, I hate to even point at design," Robbie Bach says about the defects, claiming that they're proud of their partners, and this issue is Microsoft's responsibility to fix. When asked if this is something they've been able to engineer out of the system, Bach's response is a firm "yes."
The $1 billion charge goes onto the fiscal year 2007, which allows Microsoft to claim that the entertainment and devices division will be profitable in fiscal 2008. While that may be the case on a year-to-year basis, this is a huge hit for the division. This move may have headed off a class-action lawsuit against the console manufacturer, but it also serves as Microsoft's admission that the 360 has major reliability issue.
The response on our own forums following this announcement seem to be positive, with some gamers bitter that it took so long for the issue to be addressed. Moving forward, this may help gamers feel confident in their 360 purchases, or it could serve as proof to naysayers that Microsoft has been less than forthcoming in dealing with hardware failures. It remains to be seen if the engineering fixes to the system will cut down defective 360 units in the future. If Microsoft is able to enter the holiday season with these updated consoles, the new 65nm process, and perhaps a price drop, they could see an increase in sales for their efforts.
Só para terem uma ideia, a taxa de avaria está a chegar a algo próximo dos 40%... Uma coisa nunca antes vista...
Quando chegar o Halo 3, vai ser uma chuva de consolas para RMA.
A minha para já, tem-se safado.
Comprei o Mario Strikers Charged, o unico jogo online para a Wii e é...
...EXCELENTE.[]
Também queriaComprei o Mario Strikers Charged, o unico jogo online para a Wii e é...
...EXCELENTE.[]
A forte concorrência neste sector poderá ser uma das principais razões para esta «promoção».
Para já, a baixa de preço está só anunciada para o mercado norte americano.
Antes:
20GB : 500 USD
60GB : 600 USD
Depois
60GB : 500 USD
80GB + Jogo : 600 USD
Pode dizer-se que há uma mais valia no modelo mais barato, mas a verdade é que se antes a mais barata custava 500 USD, agora, a mais barata também irá custar 500 USD.
é bom para quem a comprar agora, mas quem não a comprava devido ao preço, também não o irá fazer agora, especialmente porque a entrada de gama fica ao mesmo preço, embora com melhores características.
De referir que parece que com a descida de preços, a PS3 americana passa a ser igual à versão europeia e corena (emulador ps2 e não chip)